![]() ![]() I'm saying a simple houserule can have far reaching implications that require the alteration of other rules on occasion. I hope you are not seriously suggesting that you should adapt your character concepts/combat tactics/expectations of how the rules should work to fit a houserule. Works to model a continuous concept with discrete measurements. despite not taking any penalties, I imagine. Same reason you can't Sneak Attack with a Longbow from 100 ft. If they did take the Far Shot feat then they are not taking any penalties at 20ft, so why can't they SA there? So? Is there an inherent reason it has to be possible to sneak attack from further away without any additional training? See Nexx's post above for some good reasons the two may not overlap in this case.Īnd secondly, by this logic throwing weapons without the Far shot feat would only get SA at 5ft, melee range. Possible and likely are two very different concepts. Because within thirty feet it is quite possible for a skilled thrower to hit a vital area. ![]() Like I said, I prefer to introduce a little more verisimilitude into the game, and make changes to the one or two PrCs that focus on knives, rather than dealing with the break in the suspension of disbelief.Īnd yet, Sneak Attack specifically extends to 30ft. which is the maximum for a thrown weapon).īut that's hitting a stationary target, not a living body that will be moving, and possibly trying to defend itself. Knives go a bit further (some googling and wiki'ing didn't turn up tournament distances wiki put a maximum range as 100 feet, or about 5 range increments in D&D terms, if you have far shot. or about 5', when you account for the length of a person's arm. However, even then, regulation distance is only 7', 9.25". Now, sure, you can throw a dart (shuriken) very accurately a reasonable distance during a dart game. They suffer from accuracy problems and they don't do a heck of a lot of damage. Even spears aren't all that hot unless you add a machine (atlatl) to improve them. The fact is, most throwing weapons are lousy weapons. I think he's saying that, if you do use the houserule, you have to make a couple changes to other aspects of the game. Don't just treat a houserule as set in stone. Make it what makes sense from a balance/how things should work perspective. The house rule could just as easily be: half for ranged weapons except throwing weapons that SA on their entire range increment (or even better, that SA under 30ft.) It is a Houserule. Well, then we might have to make a few more alterations to how we play the game when using Mr. And secondly, by this logic throwing weapons without the Far shot feat would only get SA at 5ft, melee range. This applies with or without sneak attack.Īnd yet, Sneak Attack specifically extends to 30ft. range increment, so throwing anything from further away creates attack roll penalties. ![]() Well, you certainly hit a nail on the head right there. Rather then being "built with ranged in mind." As prereqs he is forced to take several feats which end up giving him the option to begin with a ranged, full attack, sneak attack at 30ft, and then close for melee combat (or let them close.) He is meant to fight in melee, as well. ![]() If your character is built with ranged combat in mind, enganging a fellow in melee is rarely the superior choice.Įxcept that the specific class I am referring to is designed to be able to use ranged throwing and melee attacks. ![]()
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